In this chapter we show how to make a unicorn - which is, before you put in the magic, a white horse with a horn in the middle of his forehead. We show how to make a skeleton out of wire and tinfoil for a quadrupled creature, which will also come in handy for the making of the Centaur in Chapter 10.
I will let you in on a little secret, an inside joke: the name we picked for this creature, although it has a somewhat Nordic ring to it, is actually a pun - Igrif Belcon means "playful white horse" pronounced with a certain Bulgarian dialect. We laughed our heads off when Boris came up with this, good times... The moral of the story is that when working with clay it's always good to try and have a good time - if the claying becomes too onerous, or you don't seem to get it right again and again, don't get frustrated, squish everything if you have to (that's how you get the grotesque look) and you can start over when your mood brightens.